EXPERIENCE

QA TESTER - TOYS FOR BOB

April 2018 - November 2018 (Contract)

  • Complete test cases and perform functionality, performance, regression, art, collision, and ad-hoc testing

  • Identify, reproduce, and document issues using bug tracking database

  • Shipped Spyro: Reignited Trilogy

TECHNICAL GAME DESIGNER - TACTICAL HAPTICS

November 2016 - June 2017 (Contract)

  • Implemented gameplay features based on design documents.

  • Scripted interactions using haptic technology.

  • Created internal prototypes to showcase haptic controller.

  • Added overall polish to demos through visual effects, sound effects, and bug fixing.

 

SKILLS

SOFTWARE

  • Unity

  • Unreal

  • Adobe Suite

LANGUAGES

  • C#

  • UnityScript

  • UE4 Blueprint

CERTIFICATIONS/OTHER

  • Unity Certified

  • 1st place, IBM Watson + HTC Vive Hackathon

 

PROJECTS

CASTLE UNDER THE SKY

Thesis Project - VR game with motion-controlled hack’n’slash and gesture based spellcasting

  • Showcased at Academy of Art University's Spring Show 2016

  • Built for Oculus Rift + Playstation Move controllers and ported to HTC Vive upon consumer release

  • Designed and implemented gameplay features (using mecanim for enemies, basic enemy AI, gaze-based audio switching, player systems, modified gesture tracking for mobile touch input to work with motion controllers)

  • Polish through visual and audio effects as well as obtaining feedback through user testing

SPACE SWEPT

Lead Game Designer - VR minigames with a focus on narration

  • Showcased at Academy of Art University's Spring Show 2016

  • Created level layouts and refined core mechanics

  • Polished an existing minigame and scripted two new minigames out of four planned

  • Ported one minigame to Samsung Gear VR

TWILIGHT TOWER

Lead Game Designer - Marker based AR game for Android devices

  • Showcased at Academy of Art University's Spring Show 2016

  • Available on Google's Play store

  • Collaborated in creating core mechanics, overall game play, and levels

  • Helped create milestones and tasking team members

SECRET OF ST. BRIGID'S

Lead Game Designer - Location based Project Tango MR horror game/experience

  • Designed and implemented boss fight and enemies

  • Improved level layout and helped with overall walkthrough

  • Ported a VR version

DEMON STORY

Unreal Project - Practice in Level Design and Blueprint

  • Designed level layout and simple mechanics

  • Used Blueprint to script interactions

 

EDUCATION

MFA, Game Development - Academy of Art University

San Francisco, CA

BS, Digital Entertainment and Game Design - ITT Technical Institute

Lathrop, CA

 

©2017 by Benjamin Tovar

This site was designed with the
.com
website builder. Create your website today.
Start Now