top of page
Our Recent Posts
Archive
Tags
CRITICAL CHANGES
I’ve talked to two teachers regarding feedback on game play and deciding whether or not I port the game to HTC’s Vive since the school...
CRITIQUES AND CHANGES
After presenting my project to Oculus Story Studio’s representatives and a few teachers, I got some really good feedback in making my...
FINAL REVIEW DEADLINES
Currently in crunch mode! I’ve opened up the entire, short level and the player is able to go from start to finish while killing enemies...
IN-CLASS DEMO PREPARATION
It’s currently Spring Break and boy am I not taking a break! With the Spring Show deadline coming up, April 1st, I’m hurrying to...
POST PITCH NIGHT 2015 DECISION
My project was not chosen to be turned into a collaboration class. But it’s okay; failing is just another form of learning. I didn’t get...
ACADEMY OF ART PITCH NIGHT 2015
I went to Academy of Art University’s Pitch Night last year (2014) and thought it was a cool way to pitch a game idea and possibly start...
SPELLS
I had originally devised a document that outlined how spells would interact with enemies in a combat scenario. After figuring out how the...
ENEMY ARTIFICIAL INTELLIGENCE
I’m only a scripter, not a programmer, but I know I need to give my enemies some sort of Artificial Intelligence (AI) in order to make...
GESTURE INPUT SYSTEM
A little bad news. My programmer friend had other projects to take care of and couldn’t help with my project. That’s life. One can’t...
UI/UX PROBLEM
One of my current problems is how to work the User Interface (UI) so as to provide an immersive User Experience (UX) within virtual...
Thesis Journal: Blog
bottom of page